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	<id>https://manicpop.org/gewiki/index.php?action=history&amp;feed=atom&amp;title=GETERM.DOC</id>
	<title>GETERM.DOC - Revision history</title>
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	<updated>2026-04-10T13:13:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://manicpop.org/gewiki/index.php?title=GETERM.DOC&amp;diff=149&amp;oldid=prev</id>
		<title>Manicpop at 21:25, 6 March 2024</title>
		<link rel="alternate" type="text/html" href="https://manicpop.org/gewiki/index.php?title=GETERM.DOC&amp;diff=149&amp;oldid=prev"/>
		<updated>2024-03-06T21:25:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:25, 6 March 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://www.manicpop.org/gewiki/orig_docs/GETERM.DOC Download original file]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This documents the special terminal program commands in Galactic Empire 3.0. These commands are designed to assist in the rendering of information on a terminal program display by cutting out the textual portion of the information and conveying only the data in an easy to parse format.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This documents the special terminal program commands in Galactic Empire 3.0. These commands are designed to assist in the rendering of information on a terminal program display by cutting out the textual portion of the information and conveying only the data in an easy to parse format.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Manicpop</name></author>
	</entry>
	<entry>
		<id>https://manicpop.org/gewiki/index.php?title=GETERM.DOC&amp;diff=136&amp;oldid=prev</id>
		<title>Manicpop: Created page with &quot;This documents the special terminal program commands in Galactic Empire 3.0. These commands are designed to assist in the rendering of information on a terminal program display by cutting out the textual portion of the information and conveying only the data in an easy to parse format.   The commands available are...  DATA pppppp SCAN  &lt;nowiki&gt;----------------&lt;/nowiki&gt;   Reports information on all the other ships that this ship can &quot;see&quot;. It is the same information as in...&quot;</title>
		<link rel="alternate" type="text/html" href="https://manicpop.org/gewiki/index.php?title=GETERM.DOC&amp;diff=136&amp;oldid=prev"/>
		<updated>2024-03-06T00:53:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;This documents the special terminal program commands in Galactic Empire 3.0. These commands are designed to assist in the rendering of information on a terminal program display by cutting out the textual portion of the information and conveying only the data in an easy to parse format.   The commands available are...  DATA pppppp SCAN  &amp;lt;nowiki&amp;gt;----------------&amp;lt;/nowiki&amp;gt;   Reports information on all the other ships that this ship can &amp;quot;see&amp;quot;. It is the same information as in...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This documents the special terminal program commands in Galactic Empire 3.0. These commands are designed to assist in the rendering of information on a terminal program display by cutting out the textual portion of the information and conveying only the data in an easy to parse format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The commands available are...&lt;br /&gt;
&lt;br /&gt;
DATA pppppp SCAN&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;----------------&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Reports information on all the other ships that this ship can &amp;quot;see&amp;quot;. It is the same information as in the SCAN RANGE 9 command with SCANFULL and SCANNAMES set on.&lt;br /&gt;
&lt;br /&gt;
The pppppp is the password for the terminal program. This insures that only terminal programs use these commands, and not the everyday user. It is set to &amp;quot;qazwsx&amp;quot; and will probably stay that way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The format for the information is...&lt;br /&gt;
&lt;br /&gt;
&amp;quot; %c %d %d %d %d %s %d %d %u.%u %d/%s\r&amp;quot;   (for those &amp;quot;C&amp;quot; programmers)&lt;br /&gt;
&lt;br /&gt;
or&lt;br /&gt;
&lt;br /&gt;
Shp Xsect Ysect Xcoord Ycoord Distance Bearing Heading Speed Class&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; = this ship&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The next command available is...&lt;br /&gt;
&lt;br /&gt;
data pppppp report&lt;br /&gt;
&lt;br /&gt;
This command tells you everything you need to know about this ship. The first three characters are a data class indicator, followed by a colon. UD = User Data, SD = Ship Data.&lt;br /&gt;
&lt;br /&gt;
The entire response is formatted as follows;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
UD1:userid,noships,kills,rospos,planets*&lt;br /&gt;
&lt;br /&gt;
UD2:Score,cash,population*&lt;br /&gt;
&lt;br /&gt;
SD1:shipname,class*&lt;br /&gt;
&lt;br /&gt;
SD2:heading,speed,xsect,ysect,xcord,ycord,damage,energy*&lt;br /&gt;
&lt;br /&gt;
SD3:phasr,phasrtype,kills,lastfired,shieldtype,shieldstat,shield,cloak,tactical helm,train,where*&lt;br /&gt;
&lt;br /&gt;
SD4:T0:channel,distance,T1:channel,distance,T2:channel,distance,*&lt;br /&gt;
&lt;br /&gt;
SD5:M0:channel,distance,M1:channel,distance,M2:channel,distance,*&lt;br /&gt;
&lt;br /&gt;
SD6:I0:amount,I1,amount...In,amount,*&lt;br /&gt;
&lt;br /&gt;
SD7:decout,jammer,kills,freq[0],freq[1],freq[2],hostile,cantexit,repair hypha,firecntl,destruct,status*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Some additional notes....&lt;br /&gt;
&lt;br /&gt;
damage is the amount of damage in % that this ship has &amp;gt;99 = dead&lt;br /&gt;
&lt;br /&gt;
Phasr is the strength of the phaser.&lt;br /&gt;
&lt;br /&gt;
Lastfired is a pointer to the ship who last fired on this ship... not much use to you as you havn&amp;#039;t got access to the table.&lt;br /&gt;
&lt;br /&gt;
shieldstat is the current shield status as follows;&lt;br /&gt;
&lt;br /&gt;
1 = up&lt;br /&gt;
&lt;br /&gt;
2 = down&lt;br /&gt;
&lt;br /&gt;
3 = damaged&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
shield is the current shield charge. It is figured as follows;&lt;br /&gt;
&lt;br /&gt;
% charged = (shield/100)/(40 + (shieldtype * 10))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
if the shields are damaged the shield # will be negative. The more negative the number the worse the damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
cloak is used as follows;&lt;br /&gt;
&lt;br /&gt;
cloak = 0  indicates not-cloaked&lt;br /&gt;
&lt;br /&gt;
cloak &amp;gt; 0  indicates cloaked&lt;br /&gt;
&lt;br /&gt;
cloak &amp;lt; 0  indicates damaged cloak&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
tactical is used as follows;&lt;br /&gt;
&lt;br /&gt;
tactical = 0  indicates the tactical display is fine&lt;br /&gt;
&lt;br /&gt;
tactical &amp;lt; 0  indicates the tactical display is damaged (no scans permitted)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
helm is used as follows;&lt;br /&gt;
&lt;br /&gt;
helm = 0  indicates the helm is fine&lt;br /&gt;
&lt;br /&gt;
helm &amp;lt; 0  indicates the helm is damaged (no IMP or WAR or ROT permitted)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
train is not used currently&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
where is used as follows;&lt;br /&gt;
&lt;br /&gt;
where = 0   ship is in impulse drive&lt;br /&gt;
&lt;br /&gt;
where = 1   ship is in warp drive&lt;br /&gt;
&lt;br /&gt;
where &amp;gt; 10  ship is in orbit around planet # (where - 10)&lt;br /&gt;
&lt;br /&gt;
where = -1  ship gone (do not use to determine if this ship is killed)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
T0 - T2 indicate if torpedoes are locked on to this ship.&lt;br /&gt;
&lt;br /&gt;
If distance &amp;gt; 0 an incomming torpedo is locked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
M0 - M1 indicates if missiles are locked on to this ship.&lt;br /&gt;
&lt;br /&gt;
If distance &amp;gt; 0 an incomming missile is locked on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I0 - I12 indicate the quantity of items on this ship where&lt;br /&gt;
&lt;br /&gt;
MEN        =0&lt;br /&gt;
&lt;br /&gt;
MISSILE    =1&lt;br /&gt;
&lt;br /&gt;
TORPEDO    =2&lt;br /&gt;
&lt;br /&gt;
IONCANNON  =3&lt;br /&gt;
&lt;br /&gt;
FLUXPOD    =4&lt;br /&gt;
&lt;br /&gt;
FOOD       =5&lt;br /&gt;
&lt;br /&gt;
FIGHTER    =6&lt;br /&gt;
&lt;br /&gt;
DECOYS     =7&lt;br /&gt;
&lt;br /&gt;
TROOPS     =8&lt;br /&gt;
&lt;br /&gt;
ZIPPERS    =9&lt;br /&gt;
&lt;br /&gt;
JAMMERS    =10&lt;br /&gt;
&lt;br /&gt;
MINE       =11&lt;br /&gt;
&lt;br /&gt;
GOLD       =12&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
decout indicates the number of decoys deployed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
jammer indicates the condition of any jamming where&lt;br /&gt;
&lt;br /&gt;
0 = no jamming&lt;br /&gt;
&lt;br /&gt;
&amp;gt; 0 = jammed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
freq[0] - freq[2] indicates the frequency the com channels are set to&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
hostile indicates that this player has been hostile toward a planet and any ION CANNONS may fire on it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
cantexit indicates the player has been fighting and cannot exit until this value is 0.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
repair indicates the ship is under repair if &amp;gt; 0. The higher the number the longer till done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
hypha indicates the current hyper phaser status&lt;br /&gt;
&lt;br /&gt;
if &amp;gt; 0 they are cooling down.&lt;br /&gt;
&lt;br /&gt;
if 0 they can fire&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
firecntl indicates the fire control status as follows;&lt;br /&gt;
&lt;br /&gt;
if = 0 the ship can fire&lt;br /&gt;
&lt;br /&gt;
if &amp;gt; 0 the fire control is being repaired&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
destruct indicates if a self destruct is underway.&lt;br /&gt;
&lt;br /&gt;
If = 0 no&lt;br /&gt;
&lt;br /&gt;
if &amp;gt; 0 countdown in progress&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
status should be always a 1 (if not let me know)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additionally for those of you who care...&lt;br /&gt;
&lt;br /&gt;
the command WHO will display the userid, username, and BBS registration # in case you wish to register a program to a specific user or system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I know this is not everything you might like but its a start. As you get going please let me know what else you need to make your program the best it can be.&lt;br /&gt;
&lt;br /&gt;
If you need any help please call me at (813) 545-8050&lt;br /&gt;
&lt;br /&gt;
Mike Murdock&lt;/div&gt;</summary>
		<author><name>Manicpop</name></author>
	</entry>
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