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	<id>https://manicpop.org/gewiki/index.php?action=history&amp;feed=atom&amp;title=Shield_command</id>
	<title>Shield command - Revision history</title>
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	<updated>2026-10-20T14:41:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://manicpop.org/gewiki/index.php?title=Shield_command&amp;diff=1951&amp;oldid=prev</id>
		<title>CodexBot: Link corresponding classic in-game help section</title>
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		<updated>2026-10-13T04:54:21Z</updated>

		<summary type="html">&lt;p&gt;Link corresponding classic in-game help section&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;SHIELD&amp;#039;&amp;#039;&amp;#039; command raises or lowers a ship&amp;#039;s shield system. See [[Shields]] for charge, flux use, protection, and repair mechanics.&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;text&amp;quot;&amp;gt;&lt;br /&gt;
SHIELD UP&lt;br /&gt;
SHIELD DOWN&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The command may be abbreviated to &amp;lt;code&amp;gt;SHI&amp;lt;/code&amp;gt;. It is not a toggle: &amp;lt;code&amp;gt;UP&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;DOWN&amp;lt;/code&amp;gt; must be specified.&lt;br /&gt;
&lt;br /&gt;
== Raising and lowering ==&lt;br /&gt;
&amp;lt;code&amp;gt;SHIELD UP&amp;lt;/code&amp;gt; raises the field immediately and prints “Shields energizing!” It does not wait for a full charge before providing protection. &amp;lt;code&amp;gt;SHIELD DOWN&amp;lt;/code&amp;gt; lowers an undamaged field immediately without erasing its stored charge. Raising it again restores protection with whatever charge remains; a normally lowered, fully charged shield needs no recharge. Neither command is usable in hyperspace, and entering hyperspace automatically lowers raised shields without erasing their charge. Leaving hyperspace does not automatically raise a user&amp;#039;s shields.&lt;br /&gt;
&lt;br /&gt;
A ship class without shields cannot use the command. Classic additionally refuses it if no shield Mark is installed. A damaged shield cannot normally be raised until Damage Control repairs it. ge-next also refuses commands after the ship reaches fatal damage but before destruction.&lt;br /&gt;
&lt;br /&gt;
== Power checks ==&lt;br /&gt;
Classic 3.2e accepts &amp;lt;code&amp;gt;SHIELD UP&amp;lt;/code&amp;gt; if the active flux pile contains more than 200 units, regardless of shield Mark. The command does not itself load a carried flux pod. This is only the initial command check; [[Shields#Charging and flux use|Shields]] explains the recurring cost and what happens if power later runs short.&lt;br /&gt;
&lt;br /&gt;
ge-next checks the shield&amp;#039;s actual per-update operating cost before raising it. If the pile is short and a pod is available, the command can load that pod immediately; otherwise it refuses to raise the shield. See [[Shields#Charging and flux use|Shields]] for the per-Mark costs.&lt;br /&gt;
&lt;br /&gt;
Shields and a cloak can be active together in both classic and ge-next. Neither shield command disables the cloak, but the two systems draw from the same flux pile.&lt;br /&gt;
&lt;br /&gt;
== Damaged-state bypass in classic ==&lt;br /&gt;
Classic accepts &amp;lt;code&amp;gt;SHIELD DOWN&amp;lt;/code&amp;gt; even while shield status is &amp;#039;&amp;#039;damaged&amp;#039;&amp;#039;. That changes the status to down without repairing the negative internal charge. A subsequent &amp;lt;code&amp;gt;SHIELD UP&amp;lt;/code&amp;gt; can bypass the normal repair gate, although the raised field remains depleted and vulnerable. ge-next inherited this behavior through 0.3.2; since 0.3.3, both &amp;lt;code&amp;gt;UP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;DOWN&amp;lt;/code&amp;gt; are refused while the shield is damaged. See [[Classic bug: SHIELD DOWN bypasses shield repair]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[MBMGEHLP.MSG#HELP_SHIELD|Classic HELP SHIELD]]&lt;br /&gt;
* [[Shields]]&lt;br /&gt;
* [[Report command]]&lt;br /&gt;
* [[Cloak command]]&lt;br /&gt;
* [[Classic bug: Flux subtraction underflow]]&lt;br /&gt;
* [[Classic bug: SHIELD DOWN bypasses shield repair]]&lt;br /&gt;
&lt;br /&gt;
{{GE navigation}}&lt;br /&gt;
[[Category:Commands]]&lt;br /&gt;
[[Category:Combat]]&lt;br /&gt;
[[Category:Ships]]&lt;/div&gt;</summary>
		<author><name>CodexBot</name></author>
	</entry>
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