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	<id>https://manicpop.org/gewiki/index.php?action=history&amp;feed=atom&amp;title=Versions_of_Galactic_Empire</id>
	<title>Versions of Galactic Empire - Revision history</title>
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	<updated>2026-10-20T13:15:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://manicpop.org/gewiki/index.php?title=Versions_of_Galactic_Empire&amp;diff=2008&amp;oldid=prev</id>
		<title>Manicpop at 23:50, 15 October 2026</title>
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		<updated>2026-10-15T23:50:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;Galactic Empire&amp;#039;&amp;#039; has several related release lines. A game&amp;#039;s title alone does not establish its rules: classic releases, later maintained ports, ge-next, and ge-arena must be distinguished from one another and from a sysop&amp;#039;s local configuration.&lt;br /&gt;
&lt;br /&gt;
This page covers versions made for MajorBBS and Worldgroup systems. It does not catalog ports to other platforms or related works; some examples of those projects are listed at [[Where to play online]].&lt;br /&gt;
&lt;br /&gt;
== Origins and classic releases ==&lt;br /&gt;
Michael B. Murdock developed the game through M.B. Murdock &amp;amp; Associates for MajorBBS. Elwynor Technologies&amp;#039; retrospective history traces an early &amp;#039;&amp;#039;Galactic War&amp;#039;&amp;#039; to &amp;#039;&amp;#039;Galactic Raiders&amp;#039;&amp;#039; and then &amp;#039;&amp;#039;Galactic Empire&amp;#039;&amp;#039;; &amp;#039;&amp;#039;Galactic Raiders&amp;#039;&amp;#039; briefly continued as a separate game without Cybertron opponents. The surviving classic changelog begins with 2.0a in 1989, but calls that release a revision of 1.4. It ends with 3.2e in 1994.&lt;br /&gt;
&lt;br /&gt;
* [[History of Galactic Empire]] — the title lineage and later development&lt;br /&gt;
* [[Original release history]] — the dated classic release series&lt;br /&gt;
* [[Classic Galactic Empire]] — the original game as a reference baseline&lt;br /&gt;
* [[Official classic documentation]] — supplied classic manuals and notes&lt;br /&gt;
* [[Classic bug database]] — defects and implementation traps in the original source&lt;br /&gt;
&lt;br /&gt;
== Later maintained versions ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Line !! Origin and purpose&lt;br /&gt;
|-&lt;br /&gt;
| [[Elwynor Galactic Empire]] || Rightsholder-maintained port completed in 2006, first released publicly for Worldgroup 3.2 in 2021, with MajorBBS V10 support released in 2025.&lt;br /&gt;
|-&lt;br /&gt;
| [[ge-next]] || Separate modernization begun in 2024, retaining persistent GE gameplay while correcting classic defects and adding features. Released for both 16-bit and 32-bit hosts.&lt;br /&gt;
|-&lt;br /&gt;
| [[ge-arena]] || Timed-match variant built from the ge-next source tree, first shipped alongside ge-next 0.3.2 in 2026.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Architecture and host ==&lt;br /&gt;
The lineage includes 16-bit modules for MajorBBS/Worldgroup and [[MBBSEmu]], and 32-bit modules for later MajorBBS systems. A module&amp;#039;s architecture does not by itself identify its gameplay version: ge-next, for example, has both 16-bit and 32-bit editions intended to have identical gameplay; the same can be said about classic 16-bit GE and Elwynor&amp;#039;s 32-bit version.&lt;br /&gt;
&lt;br /&gt;
== Configuration matters ==&lt;br /&gt;
Stock tables are useful reference points, not universal facts. A sysop can change ship classes, automated populations, prices, item characteristics, galaxy dimensions, messages, and many other rules. Version-specific articles distinguish code behavior, stock configuration, and deliberate changes in descendants.&lt;br /&gt;
&lt;br /&gt;
{{GE navigation}}&lt;br /&gt;
[[Category:Versions]]&lt;/div&gt;</summary>
		<author><name>Manicpop</name></author>
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