ge-next player ship classes

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These are the stock player classes in ge-next. They are defined in MPOGESHP.MSG, which also ships unchanged in the 32-bit package. A sysop can modify the class table. See Ships for the player-facing overview and Ship class configuration for configuration details.

At a glance

Shield / phaser gives maximum installable Marks, not current equipment. A zero means the class lacks that system. Warp is rated cruising speed; scan is range in distance units. Price is in cash. Kill points are awarded to an opponent when the class is destroyed.

# Class Shield / phaser max Warp Cargo (tons) Scan Price Kill pts
1 Interceptor 8 / 8 10 5,000 100,000 50,000 750
2 Scout 0 / 0 40 1,000 100,000 75,000 500
3 Light Freighter 4 / 2 8 100,000 50,000 100,000 1,000
4 Patrol 10 / 10 4 10,000 50,000 150,000 1,000
5 Minelayer 10 / 3 15 30,000 100,000 200,000 1,500
6 Monitor 5 / 15 20 20,000 200,000 400,000 1,000
7 Heavy Freighter 8 / 4 12 400,000 100,000 600,000 1,500
8 Destroyer 10 / 10 25 20,000 150,000 800,000 2,000
9 Frigate 8 / 6 30 200,000 250,000 1,000,000 5,000
10 Battle Cruiser 16 / 16 35 40,000 250,000 2,000,000 5,000
11 Dreadnought 19 / 19 40 100,000 500,000 3,000,000 10,000
12 Freight Barge 6 / 3 15 1,000,000 200,000 5,000,000 5,000
13 Surveyor 12 / 0 75 20,000 400,000 8,000,000 2,500
14 Planetary Transport 19 / 0 0 800,000,000 100,000 20,000,000 10,000
15 MBM Dreadnought 19 / 19 50 40,000 500,000 32,000,000 20,000
16 Fleet Command 17 / 17 65 1,000,000 800,000 200,000,000 30,000

The "MBM Dreadnought" has the exact same class settings as the Dreadnought from classic GE, and is presented in-game as a relic from a previous era. Compared to the stock ge-next Dreadnought, it has a higher warp speed and faster acceleration, but half the durability and less than half of the cargo space. It is also not eligible for any ship upgrades. It's named after Mike Murdock.

Equipment and durability

Unlike classic's yes/no weapon flags, ge-next stores the number of torpedo and missile launchers. Zero means no launcher. Other systems lists permitted equipment, not stock ammunition or installed upgrades. The class's acceleration and damage factor are separate from its rated warp and shield Mark. Cyb fire / pursuers shows the unprovoked-fire flag followed by the configured pursuit limit; a class can attract a pursuing Cybertron without allowing it to fire unprovoked. Upgrade eligibility is another class setting and does not follow automatically from the systems listed here.

Class Torpedo / missile launchers Other systems Acceleration DAMF Cyb fire / pursuers
Interceptor 1 / 0 decoys, jammers 5,000 100 No / 1
Scout 0 / 0 jammers 10,000 80 No / 0
Light Freighter 0 / 0 decoys, jammers, fighters 3,000 120 No / 1
Patrol 1 / 1 decoys, zippers, cloak 2,000 110 Yes / 2
Minelayer 0 / 0 mines, zippers, cloak 5,000 125 Yes / 2
Monitor 2 / 0 decoys, jammers, zippers 8,000 130 Yes / 2
Heavy Freighter 0 / 0 decoys, jammers, zippers, fighters 3,000 200 Yes / 1
Destroyer 2 / 1 mines, decoys, jammers, zippers 10,000 175 Yes / 2
Frigate 1 / 1 mines, decoys, jammers, zippers, fighters 4,000 200 Yes / 2
Battle Cruiser 2 / 2 mines, decoys, jammers, zippers, cloak 6,000 225 Yes / 3
Dreadnought 3 / 3 mines, decoys, jammers, zippers, fighters, cloak 4,000 250 Yes / 3
Freight Barge 0 / 0 decoys, jammers, fighters 2,000 300 Yes / 2
Surveyor 0 / 0 decoys, jammers, cloak 15,000 90 Yes / 1
Planetary Transport 1 / 0 decoys 200 900 Yes / 2
MBM Dreadnought 3 / 3 mines, decoys, jammers, zippers, fighters, cloak 15,000 125 Yes / 3
Fleet Command 3 / 3 mines, decoys, jammers, zippers 10,000 500 Yes / 3

Use in ge-arena

The stock ge-arena class designs use the same maximum system ratings, movement, cargo, scanner range, and DAMF as their ge-next counterparts, but each mode defines its own starting shields, phasers, ammunition, and other loadout. The roster is selected per mode; the price shown above is for persistent ge-next play, not an arena purchase.

Mode Stock player classes
Battle Interceptor, Minelayer, Monitor, Destroyer, Battle Cruiser
Hoard Destroyer, Frigate, Battle Cruiser, Dreadnought
King Monitor, Frigate, Battle Cruiser, Surveyor
Base Dreadnought
Scored Interceptor, Minelayer, Destroyer, Frigate, Dreadnought

These are shipped defaults; an arena sysop can change the class roster and loadouts.

See also