Category:Classic bugs: Combat
Appearance
Classic defects in weapons, damage, defenses, and combat state.
Pages in category "Classic bugs: Combat"
The following 20 pages are in this category, out of 20 total.
C
- Classic bug: Attacking troop surrender overwrite
- Classic bug: Damaged Cybertron target-flee ordering
- Classic bug: Damaged warp overrides requested speed
- Classic bug: Droid phasers fire straight ahead
- Classic bug: Empty-planet troop conquest
- Classic bug: Flux subtraction underflow
- Classic bug: Negative missile charge
- Classic bug: NPC zipper uses another ship's scanner range
- Classic bug: Phaser durability uses cargo capacity
- Classic bug: Phaser spread bias
- Classic bug: Planet troop anti-fighter probability
- Classic bug: Planetary ion cannon off-by-one
- Classic bug: Planetary troop fire requires defending fighters
- Classic bug: REP SYS omits damaged systems
- Classic bug: Self-destruct abort omits count-10 all-clear
- Classic bug: SHIELD DOWN bypasses shield repair
- Classic bug: Stale scantab and lock state
- Classic bug: Stationary Cyber-Base movement
- Classic bug: Torpedo stalls at distance one
- Classic bug: Wormhole projectile cleanup